Physics: Marble Launcher Battleship

In physics, we played a form of battle ship using marble launchers. The class was split into two groups, and each created their own battle ship grid. Our task was to use the x- and y-components of the velocity to calculate how far the marble would be launched. The first day we did the lab, our results were extremely skewed. Once we figured out what we were calculating wrong, the marble began to go exactly where we wanted it to. My partner and I were able to hit any target we wanted to through our calculations. If we missed, though, we could manipulate the angle of launch or distance from the target to correct our mistake. Critical thinking and collaboration played huge roles in this lab. We used our cumulative knowledge to play the game, and being able to see what we were doing wrong through this process also helped.